Dassault Systèmes SolidWorks Training

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SolidWorks is 3D mechanical design software that runs on Windows operating system and is developed by Dassault Systèmes SolidWorks Corp., a subsidiary of Dassault Systèmes. This software is used industry wide for increased design productivity and high precision to real-world design scenarios. The software holds the capabilities of reverse engineering, advance wire and pipe routing functionality, design validation tools, and much more.

Dassault Systèmes SolidWorks training course delivers the fundamental concepts and designing skills to transform ideas into detailed designs for the products. The training imparts the knowledge and skills for testing the product performance against forces and motion using the rich simulation feature of this mechanical design automation software. The course expands the learning curve by teaching how to draw sketches and build parametric models of parts and assemblies.

The candidates by the end of the training will be able to perform the following tasks:

  • SolidWorks interface and concepts
  • Draw sketches, modify different attributes, and set the documents
  • Define equations, dimensions, configurations, and other measuring techniques
  • Create planes, extruded cuts, revolved cuts
  • Use the advance modeling tools for creating holes, fillets, and different patterns
  • Edit, delete, suppress, unsuppress, and roll back the features
  • Create, edit, and extrude 3D sketches
  • Plan, design, and create bottom-up and top-down assemblies and sub-assemblies
  • Work with different types of drawing views
  • Manage working with blocks and sheet metal design
  • Execute all surface modeling related sketches
Target audience
  • Mechanical engineers
  • Mechanical Designers
  • Architects
Prerequisites

The candidates from mechanical design or engineering background along with experience in using Windows operating system are ideal for this training.

Introduction to Solid Works 2011

  • Introduction to Solid Works
  • Part Mode
  • Assembly Mode
  • Drawing Mode
  • System Requirements
  • Getting Started with Solid Works
  • Menu Bar and Solid Works menus
  • Command Manager
  • Part Mode Command Managers
  • Assembly Mode Command Managers
  • Drawing Mode Command Managers
  • Customized Command Manager
  • Toolbar
  • Pop-upToolbar
  • View (Heads-Up) Toolbar
  • Shortcut Bar
  • Mouse Gestures
  • Dimensioning Standard and Units
  • Important Terms and Their Definitions
  • Feature-based Modeling
  • Parametric Modeling
  • Bidirectional Associativity
  • Windows Functionality
  • Geometric Relations
  • Blocks
  • Library Feature
  • Design Table
  • Equations
  • Collision Detection
  • What’s Wrong Functionality?
  • 2D Command Line Emulator
  • SimulationXpress
  • Physical Dynamics
  • Physical Simulation
  • Seed Feature
  • Feature Manager Design tree
  • Absorbed Features
  • Child Features
  • Dependent Features
  • Auto-Backup Option
  • Selecting Hidden Entities
  • Color Scheme
  • Self-Evaluation Test

Drawing Sketches For Solid Models

  • The Sketching Environment
  • Starting a New Session of Solid Works
  • Work flow customization Area
  • Task Panes
  • Solid Works Resources Task Pane
  • Design Library Task Pane
  • File Explorer Task Pane
  • View Palette Task Pane
  • Appearances, Scenes, and Decals Task Pane
  • Custom Properties Task Pane
  • Starting a New Document in Solid Works
  • Part
  • Assembly
  • Drawing
  • Understanding the Sketching environment
  • Setting the Document Options
  • Modifying the Drafting Standards
  • Modifying the Linear and Angular Units
  • Modifying the Snap and Grid Settings
  • Learning Sketcher Terms
  • Origin
  • Inferencing Lines
  • Select tool
  • Selecting Entities Using the Box Selection
  • Selecting Entities Using the Cross Selection
  • Selecting Entities Using the SHIFT and CTRL Keys
  • Invert Selection Tool
  • Drawing Lines
  • Orientation Rollout
  • Options Rollout
  • Drawing Continuous Lines
  • Drawing Individual Lines
  • Line Cursor Parameters
  • Drawing Tangent or Normal Arcs Using the Line Tool
  • Drawing Construction Lines or Centerlines
  • Drawing the Lines of Infinite Length
  • Drawing Circles
  • Drawing Circles by Defining their Center Points
  • Drawing Circles by Defining Three Points
  • Drawing Construction Circles
  • Drawing Arcs
  • Drawing Tangent/Normal Arcs
  • Drawing Center point Arcs
  • Drawing 3 Point Arcs
  • Drawing Rectangles
  • Drawing Rectangles by Specifying their Corners
  • Drawing Rectangles by Specifying the Center and a Corner
  • Drawing Rectangles at an Angle
  • Drawing Center point Rectangles at an Angle
  • Drawing Parallelograms
  • Drawing Polygons
  • Drawing Splines
  • Drawing Slots
  • Creating a Straight Slot
  • Creating a Center point Straight Slot
  • Creating a 3 Point Arc Slot
  • Creating a Center point Arc Slot
  • Placing Sketched Points
  • Drawing Ellipses
  • Drawing Elliptical Arcs
  • Drawing Parabolic Curves
  • Drawing Display Tools
  • Zoom to Fit
  • Zoom to Area
  • Zoom In/Out
  • Zoom to Selection
  • Pan
  • Previous View
  • Redraw
  • Deleting Sketched Entities
  • Self-Evaluation Test

Editing And Modifying Sketches

  • Editing Sketched Entities
  • Trimming Sketched Entities
  • Extending Sketched Entities
  • Filleting Sketched Entities
  • Chamfering Sketched Entities
  • Offsetting Sketched Entities
  • Mirroring Sketched Entities
  • Mirroring While Sketching (Dynamic Mirror Entities)
  • Moving Sketched Entities
  • Rotating Sketched Entities
  • Scaling Sketched Entities
  • Copying and Pasting Sketched Entities
  • Creating Patterns
  • Creating Linear Sketch Patterns
  • Creating Circular Sketch Patterns
  • Editing Patterns
  • Writing Text in the Sketching Environment
  • Modifying Sketched Entities
  • Modifying a Sketched Line
  • Modifying a Sketched Circle
  • Modifying a Sketched Arc
  • Modifying a Sketched Polygon
  • Modifying a Spline
  • Modifying the Coordinates of a Point
  • Modifying an Ellipse or an Elliptical Arc
  • Modifying a Parabola
  • Dynamically Modifying and Copying Sketched Entities
  • Splitting Sketched Entities

Adding Relations And Dimensions To Sketches

  • Adding Relations And Dimensions To Sketches
  • Applying Geometric Relations to Sketches
  • Applying Relations Using the Add Relations Property Manager
  • Design Intent
  • Dimensioning a Sketch
  • Horizontal/Vertical Dimensioning
  • Aligned Dimensioning
  • Angular Dimensioning
  • Diameter Dimensioning
  • Radius Dimensioning
  • Linear Diameter Dimensioning
  • Ordinate Dimensioning
  • Concept of a Fully Defined Sketch
  • Fully Defined
  • Over defined
  • Under defined
  • Dangling
  • No Solution Found
  • Invalid Solution Found
  • Sketch Dimension or Relation Status
  • Deleting Over defining Dimensions
  • Displaying and Deleting Relations
  • Opening an Existing File
  • Address Bar
  • File name
  • Type Drop-down List
  • Open as Read-Only
  • Quick view
  • References
  • Configurations
  • Display States Area

Advanced Dimensioning Techniques And Base Feature Options

  • Advanced Dimensioning Techniques Fully Defining the Sketches
  • Dimensioning the True Length of an Arc
  • Measuring Distances and Viewing Section Properties
  • Measuring Distances
  • Determining the Section Properties of Closed Sketches
  • Creating Base Features by Extruding Sketches
  • Creating Thin Extruded Features
  • Creating Base Features by Revolving Sketches
  • Creating Solid Revolved Features
  • Creating Thin Revolved Features
  • Determining the Mass Properties of Parts
  • Dynamically Rotating the View of a Mode
  • Rotating the View Freely in 3D Space
  • Rotating the View around a Selected Vertex, Edge, or Face
  • Modifying the View Orientation
  • Changing the Orientation Using the Reference Triad
  • Restoring the Previous View
  • Displaying the Drawing Area in Viewports
  • Displaying the Drawing Area in Two Horizontal Viewports
  • Displaying the Drawing Area in Two Vertical Viewports
  • Displaying the Drawing Area in Four Viewports
  • Display Modes of a Model
  • Wireframe
  • Hidden Lines Visible
  • Hidden Lines Removed
  • Shaded With Edges
  • Shaded
  • Additional Display Modes
  • Shadows in Shaded Mode
  • Perspective
  • Assigning Materials and Textures to Models
  • Assigning Materials to a Model
  • Changing the Appearance of the Model
  • Editing the Appearances

Creating Reference Geometries

  • Importance of Sketching Planes
  • Reference Geometry
  • Reference Planes
  • Creating New Planes
  • Creating Reference Axes
  • Creating Reference Points
  • Creating Reference Coordinate Systems
  • Advanced Boss/Base Options
  • From
  • End Condition
  • Direction of Extrusion
  • Modeling Using the Contour Selection Method
  • Creating Cut Features
  • Creating Extruded Cuts
  • Handling Multiple Bodies in the Cut Feature
  • Creating Revolved Cuts
  • Concept of the Feature Scope

Advanced Modeling Tools-I

  • Advanced Modeling Tools
  • Creating Simple Holes
  • Creating Standard Holes Using the Hole Wizard
  • Adding External Cosmetic Threads
  • Creating Fillets
  • Selection Methods
  • Creating Fillets Using the FilletXpert
  • Creating Chamfers
  • Creating Shell Features
  • Creating Wrap Features

Advanced Modeling Tools-II

  • Advanced Modeling Tools
  • Creating Mirror Features
  • Creating Linear Pattern Features
  • Creating Circular Pattern Features
  • Creating Sketch Driven Patterns
  • Creating Curve Driven Patterns
  • Creating Table Driven Patterns
  • Creating Fill Patterns
  • Creating Rib Features
  • Displaying the Section View of a Model
  • Changing the Display States

Editing Features

  • Editing the Features of a Model
  • Editing Using the Edit Feature Option
  • Editing Sketches of the Sketch-based Features
  • Changing the Sketch Plane of the Sketches
  • Editing by Selecting an Entity or a Feature
  • Editing Using the Instant3D Tool
  • Editing Features and Sketches by Cut, Copy, and Paste
  • Cutting, Copying, and Pasting Features and Sketches from One Document to the Other
  • Copying Features Using Drag and Drop
  • Deleting Features
  • Deleting Bodies
  • Suppressing Features
  • Unsuppressing the Suppressed Features
  • Unsuppressing Features with Dependents
  • Hiding Bodies
  • Moving and Copying Bodies
  • Reordering the Features
  • Rolling Back the Feature
  • Renaming Features
  • Creating Folders in the Feature Manager Design tree
  • What’s Wrong Functionality?

Advanced Modeling Tools-III

  • Advanced Modeling Tools
  • Creating Sweep Features
  • Creating Cut-Sweep Features
  • Creating Loft Features
  • Adding a Section to a Loft Feature
  • Creating Lofted Cuts
  • Creating 3D Sketches
  • Creating Grid Systems
  • Editing 3D Sketches
  • Creating Curves
  • Extruding a 3D Sketch
  • Creating Draft Features

Advanced Modeling Tools-IV

  • Advanced Modeling Tools
  • Creating Dome Features
  • Creating Indents
  • Creating Deform Features
  • Creating Flex Features
  • Creating Fastening Features
  • Creating the Mounting Boss
  • Creating Snap Hooks
  • Creating Snap Hook Grooves
  • Creating Vents
  • Creating a Lip/Groove Feature
  • Creating Freeform Features
  • Face Settings Rollout
  • Control Curves Rollout
  • Control Points Rollout
  • Display Rollout
  • Dimensioning a Part Using DimXpert
  • Specifying the Datum
  • Pop-up Toolbar
  • Adding Dimensions
  • Specifying the Location of a Feature
  • Adding Geometric Tolerance to the Features
  • Collecting Pattern Features
  • Adding Dimensions Automatically

Assembly Modeling-I

  • Assembly Modeling
  • Types of Assembly Design Approach
  • Creating Bottom-Up Assemblies
  • Placing Components in the Assembly Document
  • Assembling Components
  • Creating Top-down Assemblies
  • Creating Components in the Top-down Assembly
  • Moving Individual Components
  • Moving Individual Components by Dragging
  • Moving Individual Components Using the Move Component Tool
  • Rotating Individual Components
  • Rotating Individual Components by Dragging
  • Rotating Individual Components Using the Rotate Component Tool
  • Moving and Rotating Individual Components Using the Triad
  • Assembly Visualization

Assembly Modeling-II

  • Advanced Assembly Mates
  • Applying the Symmetric Mate
  • Applying the Width Mate
  • Applying the Distance Mate
  • Applying the Angle Mate
  • Applying the Path Mate
  • Mechanical Mates
  • Applying the Cam Mate
  • Applying the Gear Mate
  • Applying the Rack Pinion Mate
  • Applying the Screw Mate
  • Applying the Hinge Mate
  • Creating Sub-assemblies
  • Bottom-up Sub-assembly Design Approach
  • Top-down Sub-assembly Design Approach
  • Inserting a New Sub-assembly
  • Deleting Components and Sub-assemblies
  • Editing Assembly Mates
  • Replacing Mated Entities
  • Editing Components
  • Editing Sub-assemblies
  • Dissolving Sub-assemblies
  • Replacing Components
  • Creating Patterns of Components in an Assembly
  • Feature Driven Pattern
  • Local Pattern
  • Copying and Mirroring Components
  • Copy a Component with Mates
  • Simplifying Assemblies using the Visibility Options
  • Hiding Components
  • Suppressing and Unsuppressing the Components
  • Changing the Transparency Conditions
  • Changing the Display States
  • Checking Interferences in an Assembly
  • Checking the Hole Alignment
  • Creating Assemblies for Mechanism
  • Analyzing Collisions Using the Collision Detection Tool
  • Creating the Exploded State of an Assembly
  • Creating the Explode Line Sketch

Working With Drawing Views-I

  • The Drawing Mode
  • Starting a Drawing Document
  • Starting a New Drawing Document Using the New Solid Works Document
  • Dialog Box
  • Starting a New Drawing Document from the Part/Assembly Document
  • Types of Views
  • Model View
  • Projected View
  • Section View
  • Aligned Section View
  • Auxiliary View
  • Detail View
  • Broken View
  • Broken-out Section View
  • Crop View
  • Alternate Position View
  • Generating Standard Drawing Views
  • Generating Model Views
  • Using the View Palette to Place the Drawing Views
  • Generating the Three Standard Views
  • Generating Standard Views Using the Relative View Tool
  • Generating Standard Views Using the Predefined View Tool
  • Generating Derived Views
  • Generating Projected Views
  • Generating Section Views
  • Generating Aligned Section Views
  • Generating Broken-out Section Views
  • Generating Auxiliary Views
  • Generating Detail Views
  • Cropping Drawing Views
  • Generating Broken Views
  • Generating Alternate Position Views
  • Generating Drawing Views of the Exploded State of an Assembly
  • Working with Interactive Drafting in Solid Works
  • Editing and Modifying Drawing Views
  • Changing the View Orientation
  • Changing the Scale of Drawing Views
  • Deleting Drawing Views
  • Rotating Drawing Views
  • Manipulating the Drawing Views
  • Modifying the Hatch Pattern in Section Views
  • Properties Rollout
  • Options Rollout

Working With Drawing Views-II

  • Adding Annotations to Drawing Views
  • Generating Annotations Using the Model Items Tool
  • Adding Reference Annotations
  • Aligning the Dimensions
  • Editing Annotations
  • Adding the Bill of Materials (BOM) to a Drawing
  • Table Template Rollout
  • Table Position Rollout
  • BOM Type Rollout
  • Configurations Rollout
  • Part Configuration Grouping Rollout
  • Keep Missing Item Rollout
  • Item Numbers Rollout
  • Setting Anchor Point for the BOM
  • Linking Bill of Materials
  • Adding Balloons to the Drawing Views
  • Adding Balloons using the Auto Balloon tool
  • Adding New Sheets to the Drawing Views
  • Editing the Sheet Format
  • Creating User-Defined Sheet Formats

Equations, Configurations, And Library Features

  • Equations and Configurations
  • Working with Equations
  • Linking Dimensions
  • Working with Configurations
  • Creating Configurations by Using Design Tables
  • Changing the Suppression State by Using the Design Table
  • Editing the Design Table
  • Deleting the Design Table
  • Changing the Suppression State of a Component without Invoking the
  • Design Table
  • Changing the Visibility of Components in Different Configurations of an
  • Assembly
  • Library Features
  • Creating a Library Feature
  • Placing Library Features in a Part
  • Editing the Library Features
  • Dissolving the Library Features

Working With Blocks

  • Introduction to Blocks
  • Blocks Toolbar
  • Saving a Sketch as a Block in the design Library
  • Creating Mechanisms by using Blocks
  • Creating the Rack and Pinion Mechanism
  • Creating the Cam and Follower Mechanism
  • Applying Motion to Blocks
  • Creating Parts from Blocks
  • Selected Blocks
  • Block to Part Constraint

Sheet Metal Design

  • Sheet Metal Design
  • Designing the Sheet Metal Components by Creating the Base Flange
  • Creating the Base Flange
  • Understanding the Feature Manager Design tree of a Sheet Metal Component
  • Creating the Edge Flange
  • Creating Tabs
  • Creating the Sketched Bend
  • Creating the Miter Flange
  • Creating Closed Corners
  • Creating Hems
  • Creating the Jog Bend
  • Breaking the Corners
  • Creating Cuts on the Planar Faces of the Sheet Metal Components
  • Creating Lofted Bends
  • Creating a Flat Pattern View of the Sheet Metal Components
  • Creating Sheet Metal Components from a Flat Sheet
  • Creating a Sheet Metal Component From a Flat Part
  • Converting a Part or a Flat Part into Sheet Metal by Adding Bends
  • Adding Bends to the Flattened Sheet Metal Component
  • Unbending the Sheet Metal Part Using the No Bends Tool
  • Creating a Sheet Metal Component By Designing it as a Part
  • Types of Bends
  • Converting a Solid Body into a Sheet Metal Part
  • Designing a sheet Metal Part from a Solid Shelled model
  • Ripping the Edges
  • Creating Cuts in Sheet Metal Components Across the Bends
  • Creating Cuts in a Sheet Metal Component Created from a Solid Model
  • Creating Cuts in a Sheet Metal Component Created Using the Base Flange
  • Creating Cylindrical and Conical Sheet Metal Components
  • Generating the Drawing View of the Flat Pattern of the Sheet Metal Components

Surface Modeling

  • Surface Modeling
  • Creating an Extruded Surface
  • Creating a Revolved Surface
  • Creating a Swept Surface
  • Creating a Lofted Surface
  • Creating a Boundary Surface
  • Creating a Planar Surface
  • Creating a Fill Surface
  • Creating a Radiated Surface
  • Offsetting Surfaces
  • Trimming Surfaces
  • Untrimming Surfaces
  • Extending Surfaces
  • Knitting Surfaces
  • Filleting Surfaces
  • Creating a Mid-Surface
  • Deleting Holes from Surfaces
  • Replacing Faces
  • Deleting Faces
  • Moving and Coping Surfaces
  • Mirroring Surface Bodies
  • Adding Thickness to Surface Bodies
  • Creating a Thicken Surface Cut
  • Creating a Surface Cut

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